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Music. Sound Design. Voice. Implementation.

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Excess Noise / Archives for game

Talent feature: Adam

November 4, 2015 by Gwen Guo

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Meet Adam, my super talented, crazy, flamboyant buddy back from polytechnic days! There was no other better person I could think of to fit the role of the equally energetic satay man, Firdaus, in the acclaimed SG50 game, KAN-CHEONG! Kopitiam Saga by Mojocat.

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Category: 人才介紹 Tagged: game, kan-cheong, SG50, talent, VO

Process: Game Start 2015 music

August 27, 2015 by Sharon Kho

Gamestart 2014 was really a blast for IMBA Interactive. This was the first time IMBA Interactive interacted (haha) with consumers visiting a B2B game convention. Talking to different people at the convention reminded us of our original love which was bringing game sound and music to consumers. And yes, it’s awesome to be able to be part of Singapore’s very own game convention promoting indie game developers and educating people on game audio. DING! Achievement unlocked (that’s what it felt like)!

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Category: 音樂處理 Tagged: bgm, game, gamestart, logic, music, process

Casual Connect 2014

May 21, 2014 by Sharon Kho

It was our first time ever presenting a talk at a convention about game audio which you can find in this Youtube video followed up with a great article by GamesauceRead More →

Category: 活動 Tagged: casual connect, casualconnect, ccasia, game

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