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Excess Noise / Archives for process

Process: The Music of Mixed Rice Stall

September 10, 2015 by Sharon Kho

Mojocat is such a joy to work with; they are a bunch that appreciate good humour. The whole Kan-Cheong: Kopitiam Saga game was inspired by colloquial mannerisms and local Singaporean behaviour. Listening to their stories gets us easily psyched to make each piece of music that brings out more of every character. One particular piece was the mixed rice stall, locally known as the “cai png” stall (literally translated to dishes and rice).

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Category: 音樂處理 Tagged: bgm, kan-cheong, mojocat, music, process, song

Process: Game Start 2015 music

August 27, 2015 by Sharon Kho

Gamestart 2014 was really a blast for IMBA Interactive. This was the first time IMBA Interactive interacted (haha) with consumers visiting a B2B game convention. Talking to different people at the convention reminded us of our original love which was bringing game sound and music to consumers. And yes, it’s awesome to be able to be part of Singapore’s very own game convention promoting indie game developers and educating people on game audio. DING! Achievement unlocked (that’s what it felt like)!

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Category: 音樂處理 Tagged: bgm, game, gamestart, logic, music, process

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